Introduces mathematical ideas, by first seeing them mentioned, or used, in a script/text. Examples: Proof, by David Auburn; Breaking the Code, by Hugh Whitemore; Arcadia, by Tom Stoppard; The Simpsons and Numb3rs. Each work at least mentions mathematics, some even provide details. In most cases, the work is not really about, nor does the story depend on, the mathematics. In other cases, the mathematics is crucial to the story. We take the mathematical ideas and learn about the mathematical details, understand them for their own sake and how the ideas fit the original work. Mathematical topics: proof, cryptography, number theory, probability/data analysis. Satisfies QA requirement. No prerequisites.